better touch function
This commit is contained in:
4
main.py
4
main.py
@@ -633,7 +633,7 @@ async def main():
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global running, can_use_tilt, can_use_on_top, game_finished
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global current_case, transition_counter, state
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global screen, clock, font, instruction_image, background_image
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global touch_start
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global touch_start_time
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await init_game()
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load_case_images()
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@@ -674,7 +674,7 @@ async def main():
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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elif event.type == pygame.KEYDOWN or event.type == pygame.JOYBUTTONDOWN or event.type == pygame.JOYHATMOTION or event.type == pygame.FINGERDOWN or touch_start:
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elif event.type == pygame.KEYDOWN or event.type == pygame.JOYBUTTONDOWN or event.type == pygame.JOYHATMOTION or event.type == pygame.FINGERDOWN or touch_start_time>0:
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if state == 1: # PLAYING
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if ((event.type == pygame.KEYDOWN and event.key == pygame.K_LEFT) or
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(event.type == pygame.JOYHATMOTION and event.value[0] == -1) or
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